Star Wars RPG - The title's good and short. It describes the game exactly, but leaves nothing to the imagination. Therefore, a hardcore trekkie may never pick up the game by sticking to the mantra "Star Wars sucks". The game could be a fantastic system for any science fiction story, but the trekkie will never find out.
Dogs in the Vineyard - Short. Describes the game exactly, but only through metaphor leaving much to the imagination. No one will say, "Vineyards suck so I'm not playing it." The game benefits from a grabby and symbolic title without being hindered by it.
I also wanted a subtitle for my game. My sister suggested a "Title: Subtitle" format and I told her that format was already inextricably tied to White Wolf. In giving my sister a quick example title and subtitle, I ended up inadvertently creating the best title e
ither of us could think of. We thought up several more, but we kept coming back to the 'example title' I had given her.
Without further ado...
I convey big business, zombies, couriers, assassins, and the daily grind all at the same time. I think that's the font I'll stick with for finished document and it should be a lot more legible after on a printed page. If not, I'll tweak it a bit of course.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.