Tuesday, November 1, 2011
Qwixalted is Finished!
Wednesday, February 2, 2011
Qwixalted - Official Wiki Launched!
Friday, January 7, 2011
Playtest in the West - Mass Combat
- 5 / Fang
- 25+ / Scale
- 125+ / Talon,
- 250+ / Wing
- 500+ / Dragon
- 2500+ / Legion
- Drill: 3 (+3 Damage successes)
- Morale: 3 (morale for undead should probably be maxed at 3, +3 PDV)
- Armor: 1 (+1 Soak)
- Size: 2 (80 zombies can pack into a ship's hull)
Monday, December 6, 2010
Qwixalted - The Basic Rules
TAKING ACTION – The Basic Rules
Chosen by the gods of Creation, Exalted will accomplish most tasks without rolling at all. Exalts roll only when Complications make a task more difficult and failure is just as interesting, cool, or fun as success.
Dice Pool: Pick the most appropriate Ability for the task and grab dice equal to its parent Trait.
Survival tasks are covered by Zenith for Solars, No Moon for Lunars, Wood for Dragon-Blooded, etc.
Bonus Dice: Usually, you’ll grab some bonus dice to add to your pool.
Charm, Spell, Stunting, Background, Artifact, Virtue, Help Dice, etc.
Difficulty: The difficulty is the number of dice subtracted from your pool. Usually, -1 per Complication (-5 Max) stated by the GM.
Heavy Rain, Darkness, Unfamiliar Language, Long Range, Missing Pages, etc.
Penalties: Other penalties, such as wounds or an opponent’s defenses, may subtract further dice, but have their own rules.
Minimum: No matter the difficulty, Exalts always roll at least 1 die.
Successes: After a roll, 4s and 5s are successes. 6s are 2 successes each!
Exceptional: 1 success accomplishes the task, but 5+ successes marks an Exceptional Success and, outside of combat, brings additional benefits.
Crafting Unbreakable Items, Learning Additional Facts, Resisting Toxins Permanently, etc.
Playtest in the West - Dark Fates from Mountain Witch
Tuesday, November 30, 2010
Playtest in the West - Skipped a Week
- Aprogressivist, a very helpful RPGnetter, has taken the initiative to start up a PbP game over the RPGnet wiki. As far as I know, he's still taking new players and you can find all the details here.
- A little Googling turned up a Portuguese forum discussing what games should be taken to a local con, Qwixalted came up!
- Chronicler, another awesome RPGnetter, not only donated to the effort by actually sending me a gift, but he also swiped qwixalted.blogspot.com for himself! The blog's brand new, but may be worth watching if you're a fan of the project.
Tuesday, November 23, 2010
Playtest in the West - Intro
Monday, November 15, 2010
Playtest in the West
- The Agile Fist of Damnation (Abyssal's Fighting Style)
- One Thousand Chimes of the Waking Dawn (Sidereal's Fighting Style)
- Construct the bell who's perfect chime will cause mass exaltation throughout all of Creation.
Wednesday, November 10, 2010
Similarities...

Tuesday, November 9, 2010
Playtests are Going Well!
I've put a bunch more docs in the Qwixalted Folder and I'm beginning work on the final pdf.
The majority consensus seems to be "You should file the serial numbers off and publish this shit man!" To them I simply smile and say, "It's all part of the plan..."
Speaking of Qwixalted, here's a good con story for you. Jerry Grayson and friends had just dragged their way through a clunky Eclipse Phase game. All were growning about the system's repetitive rolls and Trentin (a good friend and Qwixalted playtester) mentioned that the game could use a qwixing. Jerry loved the idea of 'eQwix Phase' and said that should be my thing. "Your game should just be called Qwix. You could take all the bad systems with good settings and Qwix 'em up!"
Not a bad idea Jerry, not bad at all. :-P
Saturday, October 30, 2010
Qwixalted at NeonCon!
Saturday, October 23, 2010
Qwixalted

Wednesday, October 6, 2010
Apocalypse World Chargen!
Thursday, September 23, 2010
Games on Demand: NeonCon 2010
- Offer games that can be played immediately via low prep-time, pregens, easy to learn rules, etc.
- Offer a sign-up board where future games can be arranged when immediate play is not possible.
- Showcase little known or under appreciated rpgs via GMs that are knowledgeable and excited to run them.
- Offer 'popular' games that gamers have already heard about, educating and hopefully exciting them about a new game. Apocalypse World, Dresden Files, etc.
Monday, September 13, 2010
Still Can't Read Apocalypse World...
Wednesday, September 8, 2010
Game Hacks: Cool Points
- 1 = Minor/Insignificant Change - The necromancer should be a chick! That'd be cooler.
- 4 = Meaningful/Significant Change - I think the prince should have a crush on me!
- 7 = Major/Serious Change - The necromancer is in love with the prince!
- 11 = Grand/Enormous Change - The necromancer IS the prince!
Friday, September 3, 2010
Rethinking RPG Combat
Thursday, September 2, 2010
Locations as Characters
Concept: The few word concept of the place. (Spooky Graveyard)
Theme: The feel of the place, what it stands for or against, etc. (Creepy)
Showcase: An item or person that exemplifies the concept and theme. (The unmarked grave no one goes near.)
Wednesday, September 1, 2010
Pacing Mechanic
Games on Demand: GenCon vs. NeonCon
- Playing when I wanted, no scheduling or signups necessary.
- Playing what I wanted, small press games that don't get the usual convention love.
- A stable of willing and excited GM volunteers waiting for me.
- A donated pile of books, dice, and everything else needed to play.
- A 'library' of small press games to choose from.
- Even a promise to sit down and figure out any game I brought.
- The unprecedented opportunity to 'window shop' rpgs. "Looks interesting... let's play!"
- No sign-age, no markings, no greeters, no indication of being in the right place.
- No excited and available GMs to accept me and my fellow willing gamers.
- No visible library of games to peruse or flip through while waiting for an available GM.
- No obvious way to get involved, call 'dibs' on the next game, or anything.
- An Apocalypse World book was the only indication that it wasn't another RPGA event.
- Eight or so tables, all full, all happily mid-game, all oblivious to passers-by (me).

